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I am Ernesto André L’Huillier, but please call me André. I’m a Ph.D. candidate in Computational Social Science at George Mason University. I’m on the final stage of my doctoral dissertation about “blockbuster” formation in platform markets. I’m studying the case of the home console video game industry and after a historic and empirical analysis, I’ve proposed an agent-based model. My purpose is to understand products and platform volatility taking into consideration the organizational and individuals’ nature of the main industry actors. 

As a computational social scientist, I find myself between collective decision-making research and data sciences. I’m particularly interested in how new technologies affect social and economic organization (e.g. how digital platforms change cultural diffusion and market competition). I prefer to take interdisciplinary, bottom-up, data-driven approaches to my research endeavors. Please find my CV here.

I’ve recently come to the realization that I’ve been loving automatas all my life. I like robots of all kinds! Either as a tool for social science with agent-based modeling and machine learning, or as a hobby with Gunpla scale modeling and appreciating their role in popular culture.

If you are interested in contacting me, please do so at my email or any social platform below. All the best and good luck!

Email: elhuilli at gmu .edu

GitHub: AndreLhu

Twitter: andre_lhu